Drivers For Singstar Mic On Pc
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- Wireless Singstar Microphone
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1-16 of 71 results for 'singstar microphone ps4' Amazon's Choice for singstar microphone ps4 TPFOON 4M 13FT Wired USB Microphone for Rock Band, Guitar Hero, Let's Sing - Compatible with Sony PS2, PS3, PS4, PS5, Nintendo Switch, Wii, Wii U, Microsoft Xbox 360, Xbox One and PC.
- mooth-EcToX 27 Oct 2004 13:54:33 3,619 posts
Seen 11 years ago
Registered 19 years agocos if it did it would save me a bundle! does anyone know where to get drivers that would wouk for it? its usb..... - Machiavel 27 Oct 2004 13:57:58 5,964 posts
Seen 6 years ago
Registered 19 years agoDon't use the USB connector thingie, just stick the red or blue plug straight into your microphone connector. Voila.
(Though if anybody has working drivers for the USB connector, hence stereo input, please...) - mooth-EcToX 27 Oct 2004 14:01:48 3,619 posts
Seen 11 years ago
Registered 19 years agobut wouldnt that need drivers? ill try it anyway! - Morb0 27 Oct 2004 14:07:32 132 posts
Seen 11 years ago
Registered 17 years ago[$mooth] EcToX wrote:
but wouldnt that need drivers? ill try it anyway!
Nah, in the same way you can plug any old set of speakers into your pc's speaker port, you can plug any old mic into the mic in and it'll work.
USB Might be worth a try though? Not sure who makes the singstar headset, but I plugged my logitech usb headset into a winxp machine and it recognised it straight away, and the sound quality is amazing - use it for voice chat all the time. - mooth-EcToX 27 Oct 2004 14:09:17 3,619 posts
Seen 11 years ago
Registered 19 years agona it doesnt seem to be working... i went to the control panel and tryed the tuning wizard but no joy there. ill mess around with it a bit. - mooth-EcToX 27 Oct 2004 14:19:31 3,619 posts
Seen 11 years ago
Registered 19 years agonope nothing.... although in the tuning wizard thing the bard that says that it can hear something was flashing everynow and then, it stayed near the bottom but it kept on flashing even when the mic was unplugged. weird! - Morb0 27 Oct 2004 14:26:23 132 posts
Seen 11 years ago
Registered 17 years agoSorry, don't think I can be of any more help since I've never seen one in the flesh. Not sure why it has a standard mic output as well as usb.
All I can say is, if that really is a standard mic output (and if it plugs in, what else would it be really) it should work. Might just take a bit of fiddling with unmuting things and adjusting levels, I often manage to forget one setting that stops it from working.
Good luck with it, and hopefully someone who knows more about it will come along. - mooth-EcToX 27 Oct 2004 14:36:36 3,619 posts
Seen 11 years ago
Registered 19 years agook well ill see what i can do later if i find out how ill post it! - Shinji 27 Oct 2004 14:42:40 5,902 posts
Seen 8 years ago
Registered 19 years agoIt's a bog-standard microphone jack. Works absolutely fine on the PC. Of course it's an unpowered microphone so you'll need to turn the microphone boost on in the control panel (specific to your soundcard, sorry - hunt for it yourself).
The inputs you describe makes it sound like you've got things plugged into the wrong ports, I fear - martyngates 27 Oct 2004 14:43:28 1,752 posts
Seen 10 years ago
Registered 18 years agoMorb0 wrote:
try plugging a mic connector into a ps2 and youlll find a shortage of holes to insert it into
Not sure why it has a standard mic output as well as usb.
i used mine to record onto my portable mp3 player using the mic input so it seems to be a standard microhone so should work on a pc - Machiavel 27 Oct 2004 14:53:13 5,964 posts
Seen 6 years ago
Registered 19 years agoShinji's spot on. Bring up volume control (in the Sounds thingie), click on microphone advanced and select mic boost. It DOES work fine, hence the tiny burbling you're getting at the moment. - mooth-EcToX 27 Oct 2004 14:59:23 3,619 posts
Seen 11 years ago
Registered 19 years agoit says i have a 120db boost or sumfin but still no sound.... - Morb0 27 Oct 2004 14:59:48 132 posts
Seen 11 years ago
Registered 17 years agomartyngates wrote:
try plugging a mic connector into a ps2 and youlll find a shortage of holes to insert it into
I realise that. I was under the impression that it had both usb and normal mic connections, and I wondered why it needed them both.
I think I've gathered now that it's just got the standard mic cable. - mooth-EcToX 27 Oct 2004 15:04:30 3,619 posts
Seen 11 years ago
Registered 19 years ago[$mooth] EcToX wrote:
it says i have a 120db boost or sumfin but still no sound....
nope wrong menu! maby im just stupid! - jiroczech 27 Oct 2004 15:10:21 2,669 posts
Seen 6 years ago
Registered 19 years agoWhat are you doing with my Singstar mics that's going to save you lots of money?? >
/stares - mooth-EcToX 27 Oct 2004 15:14:49 3,619 posts
Seen 11 years ago
Registered 19 years agonothing!
/blinks
bollocks! just wantin a mic for the pc 2 use on msn! and seing as you broke my old headset that i used for cs then i think its fine! - jiroczech 27 Oct 2004 15:19:12 2,669 posts
Seen 6 years ago
Registered 19 years ago/pictures EgBoX on MSN using Singstar mic
Muahahahahahahaha!
I suppose you're used to typing with one hand anyway. - mooth-EcToX 27 Oct 2004 15:20:17 3,619 posts
Seen 11 years ago
Registered 19 years agoor i suppose i could just charge you for another headset! - jiroczech 27 Oct 2004 15:21:08 2,669 posts
Seen 6 years ago
Registered 19 years ago - mooth-EcToX 27 Oct 2004 15:22:20 3,619 posts
Seen 11 years ago
Registered 19 years ago - jiroczech 27 Oct 2004 15:34:24 2,669 posts
Seen 6 years ago
Registered 19 years agoYou could. But then I'd have to dismantle your respiratory system. Slowly. With a pair of rusty bolt-cutters.
I'll buy you a headset, they're cheap as fuck. 25p from Lidl.
Edited by jiroczech at 14:35:31 27-10-2004 - mooth-EcToX 27 Oct 2004 15:43:40 3,619 posts
Seen 11 years ago
Registered 19 years agobut my respeywatsit system is fin..... oh. well i could spread loasd of your dirty secrets on here!
- Windows mcirophone have installed the necessary drivers for the USB adapter after you plugged it in, but chances are that your computer, for now, only singstar microphone the presence of one of the two microphones – most probably the blue one.
- SingStar microphones are made for the SingStar games for Playstation systems. But the microphones have a USB connection, which also allows them to work on a.
- 1-16 of 55 results for 'singstar ps3 microphone' TPFOON 4M 13FT Wired USB Microphone for Rock Band, Guitar Hero, Let's Sing - Compatible with Sony PS2, PS3, PS4, PS5, Nintendo Switch, Wii, Wii U, Microsoft Xbox 360, Xbox One and PC.
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-->Starting with Windows 10, release 1703, a USB Audio 2.0 driver is shipped with Windows. It is designed to support the USB Audio 2.0 device class. The driver is a WaveRT audio port class miniport. For more information about the USB Audio 2.0 device class, see https://www.usb.org/documents?search=&type%5B0%5D=55&items_per_page=50.
The driver is named: usbaudio2.sys and the associated inf file is usbaudio2.inf.
The driver will identify in device manager as 'USB Audio Class 2 Device'. This name will be overwritten with a USB Product string, if it is available.
The driver is automatically enabled when a compatible device is attached to the system. However, if a third-party driver exists on the system or Windows Update, that driver will be installed and override the class driver.
Architecture
usbaudio2.sys fits within the wider architecture of Windows USB Audio as shown.
Related USB specifications
The following USB specifications define USB Audio and are referenced in this topic.
- USB-2 refers to the Universal Serial Bus Specification, Revision 2.0
- ADC-2 refers to the USB Device Class Definition for Audio Devices, Release 2.0.
- FMT-2 refers to the Audio Data Formats specification, Release 2.0.
The USB-IF is a special interest group that maintains the Official USB Specification, test specifications and tools.
Audio formats
The driver supports the formats listed below. An alternate setting which specifies another format defined in FMT-2, or an unknown format, will be ignored.
Type I formats (FMT-2 2.3.1):
- PCM Format with 8..32 bits per sample (FMT-2 2.3.1.7.1)
- PCM8 Format (FMT-2 2.3.1.7.2)
- IEEE_FLOAT Format (FMT-2 2.3.1.7.3)
Type III formats (FMT-2 2.3.3 and A.2.3):
- IEC61937_AC-3
- IEC61937_MPEG-2_AAC_ADTS
- IEC61937_DTS-I
- IEC61937_DTS-II
- IEC61937_DTS-III
- TYPE_III_WMA
Feature descriptions
This section describes the features of the USB Audio 2.0 driver.
Audio function topology
The driver supports all entity types defined in ADC-2 3.13.
Each Terminal Entity must have a valid clock connection in compatible USB Audio 2.0 hardware. The clock path may optionally include Clock Multiplier and Clock Selector units and must end in a Clock Source Entity.
The driver supports one single clock source only. If a device implements multiple clock source entities and a clock selector, then the driver will use the clock source that is selected by default and will not modify the clock selector’s position.
A Processing Unit (ADC-2 3.13.9) with more than one input pin is not supported.
An Extension Unit (ADC-2 3.13.10) with more than one input pin is not supported.
Cyclic paths in the topology are not allowed.
Audio streaming
The driver supports the following endpoint synchronization types (USB-2 5.12.4.1):
- Asynchronous IN and OUT
- Synchronous IN and OUT
- Adaptive IN and OUT
For the asynchronous OUT case the driver supports explicit feedback only. A feedback endpoint must be implemented in the respective alternate setting of the AS interface. The driver does not support implicit feedback.
There is currently limited support for devices using a shared clock for multiple endpoints.
For the Adaptive IN case the driver does not support a feedforward endpoint. If such an endpoint is present in the alternate setting, it will be ignored. The driver handles the Adaptive IN stream in the same way as an Asynchronous IN stream.
The size of isochronous packets created by the device must be within the limits specified in FMT-2.0 section 2.3.1.1. This means that the deviation of actual packet size from nominal size must not exceed +/- one audio slot (audio slot = channel count samples).
Descriptors
An audio function must implement exactly one AudioControl Interface Descriptor (ADC-2 4.7) and one or more AudioStreaming Interface Descriptors (ADC-2 4.9). A function with an audio control interface but no streaming interface is not supported.
The driver supports all descriptor types defined in ADC-2, section 4. The following subsections provide comments on some specific descriptor types.
Class-Specific AS interface descriptor
For details on this specification, refer to ADC-2 4.9.2.
An AS interface descriptor must start with alternate setting zero with no endpoint (no bandwidth consumption) and further alternate settings must be specified in ascending order in compatible USB Audio 2.0 hardware.
An alternate setting with a format that is not supported by the driver will be ignored.
Each non-zero alternate setting must specify an isochronous data endpoint, and optionally a feedback endpoint. A non-zero alternate setting without any endpoint is not supported.
The bTerminalLink field must refer to a Terminal Entity in the topology and its value must be identical in all alternate settings of an AS interface.
The bFormatType field in the AS interface descriptor must be identical to bFormatType specified in the Format Type Descriptor (FMT-2 2.3.1.6).
For Type I formats, exactly one bit must be set to one in the bmFormats field of the AS interface descriptor. Otherwise, the format will be ignored by the driver.
To save bus bandwidth, one AS interface can implement multiple alternate settings with the same format (in terms of bNrChannels and AS Format Type Descriptor) but different wMaxPacketSize values in the isochronous data endpoint descriptor. For a given sample rate, the driver selects the alternate setting with the smallest wMaxPacketSize that can fulfill the data rate requirements.
Type I format type descriptor
For details on this specification, refer to FMT-2 2.3.1.6.
The following restrictions apply:
Format | Subslot size | Bit resolution |
---|---|---|
Type I PCM format: | 1 <= bSubslotSize <= 4 | 8 <= bBitResolution <= 32 |
Type I PCM8 format: | bSubslotSize 1 | bBitResolution 8 |
Type I IEEE_FLOAT format: | bSubslotSize 4 | bBitResolution 32 |
Type III IEC61937 formats: | bSubslotSize 2 | bBitResolution 16 |
Class-Specific AS isochronous audio data endpoint descriptor
For details on this specification, refer to ADC-2 4.10.1.2.
The MaxPacketsOnly flag in the bmAttributes field is not supported and will be ignored.
The fields bmControls, bLockDelayUnits and wLockDelay will be ignored.
Class requests and interrupt data messages
The driver supports a subset of the control requests defined in ADC-2, section 5.2, and supports interrupt data messages (ADC-2 6.1) for some controls. The following table shows the subset that is implemented in the driver.
Entity | Control | GET CUR | SET CUR | GET RANGE | INTERRUPT |
---|---|---|---|---|---|
Clock Source | Sampling Frequency Control | x | x | x | |
Clock Selector | Clock Selector Control | x | |||
Clock Multiplier | Numerator Control | x | |||
Denominator Control | x | ||||
Terminal | Connector Control | x | x | ||
Mixer Unit | Mixer Control | x | x | x | |
Selector Unit | Selector Control | x | x | ||
Feature Unit | Mute Control | x | x | x | |
Volume Control | x | x | x | x | |
Automatic Gain Control | x | x | |||
Effect Unit | – | ||||
Processing Unit | – | ||||
Extension Unit | – |
Additional information on the controls and requests is available in the following subsections.
Clock source entity
For details on this specification, refer to ADC-2 5.2.5.1.
At a minimum, a Clock Source Entity must implement Sampling Frequency Control GET RANGE and GET CUR requests (ADC-2 5.2.5.1.1) in compatible USB Audio 2.0 hardware.
The Sampling Frequency Control GET RANGE request returns a list of subranges (ADC-2 5.2.1). Each subrange describes a discrete frequency, or a frequency range. A discrete sampling frequency must be expressed by setting MIN and MAX fields to the respective frequency and RES to zero. Individual subranges must not overlap. If a subrange overlaps a previous one, it will be ignored by the driver.
A Clock Source Entity which implements one single fixed frequency only does not need to implement Sampling Frequency Control SET CUR. It implements GET CUR which returns the fixed frequency, and it implements GET RANGE which reports one single discrete frequency.
Clock selector entity
For details on this specification, refer to ADC-2 5.2.5.2
The USB Audio 2.0 driver does not support clock selection. The driver uses the Clock Source Entity which is selected by default and never issues a Clock Selector Control SET CUR request. The Clock Selector Control GET CUR request (ADC-2 5.2.5.2.1) must be implemented in compatible USB Audio 2.0 hardware.
Feature unit
For details on this specification, refer to ADC-2 5.2.5.7.
The driver supports one single volume range only. If the Volume Control GET RANGE request returns more than one range, then subsequent ranges will be ignored.
The volume interval expressed by the MIN and MAX fields should be an integer multiple of the step size specified in the RES field.
If a feature unit implements single channel controls as well as a master control for Mute or Volume, then the driver uses the single channel controls and ignores the master control.
Additional Information for OEM and IHVs
OEMs and IHVs should test their existing and new devices against the supplied in-box driver.
There is not any specific partner customization that is associated with the in-box USB Audio 2.0 driver.
Drivers For Singstar Mic On Pc Download
This INF file entry (provided in a update to Windows Release 1703), is used to identify that the in-box driver is a generic device driver.
The in-box driver registers for the following compatible IDs with usbaudio2.inf.
See the USB audio 2.0 specification for subclass types.
USB Audio 2.0 Devices with MIDI (subclass 0x03 above) will enumerate the MIDI function as a separate multi-function device with usbaudio.sys (USB Audio 1.0 driver) loaded.
The USB Audio 1.0 class driver registers this compatible ID with wdma_usb.inf.
And has these exclusions:
An arbitrary number of channels (greater than eight) are not supported in shared mode due to a limitation of the Windows audio stack.
IHV USB Audio 2.0 drivers and updates
For IHV provided third party driver USB Audio 2.0 drivers, those drivers will continue to be preferred for their devices over our in-box driver unless they update their driver to explicitly override this behavior and use the in-box driver.
Audio Jack Registry Descriptions
Wireless Singstar Microphone
Starting in Windows 10 release 1703, IHVs that create USB Audio Class 2.0 devices having one or more jacks have the capability to describe these jacks to the in-box Audio Class 2.0 driver. The in-box driver uses the supplied jack information when handling the KSPROPERTY_JACK_DESCRIPTION for this device.
Jack information is stored in the registry in the device instance key (HW key).
The following describes the audio jack information settings in the registry:
<tid> = terminal ID (As defined in the descriptor)
<n> = Jack number (1 ~ n).
Convention for <tid> and <n> is:
- Base 10 (8, 9, 10 rather than 8, 9, a)
- No leading zeros
- n is 1-based (first jack is jack 1 rather than jack 0)
For example:
T1_NrJacks, T1_J2_ChannelMapping, T1_J2_ConnectorType
For additional audio jack information, see KSJACK_DESCRIPTION structure.
These registry values can be set in various ways:
By using custom INFs which wrap the in-box INF for the purpose to set these values.
Directly by the h/w device via a Microsoft OS Descriptors for USB devices (see example below). For more information about creating these descriptors, see Microsoft OS Descriptors for USB Devices.
Microsoft OS Descriptors for USB Example
The following Microsoft OS Descriptors for USB example contains the channel mapping and color for one jack. The example is for a non-composite device with single feature descriptor.
The IHV vendor should extend it to contain any other information for the jack description.
Troubleshooting
If the driver does not start, the system event log should be checked. The driver logs events which indicate the reason for the failure. Similarly, audio logs can be manually collected following the steps described in this blog entry. If the failure may indicate a driver problem, please report it using the Feedback Hub described below, and include the logs.
Drivers For Singstar Mic On Pc
For information on how to read logs for the USB Audio 2.0 class driver using supplemental TMF files, see this blog entry. For general information on working with TMF files, see Displaying a Trace Log with a TMF File.
For information on 'Audio services not responding' error and USB audio device does not work in Windows 10 version 1703 see, USB Audio Not Playing
Feedback Hub
If you run into a problem with this driver, collect audio logs and then follow steps outlined in this blog entry to bring it to our attention via the Feedback Hub.
Singstar Mic
Driver development
This USB Audio 2.0 class driver was developed by Thesycon and is supported by Microsoft.